Migration

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2024-03-21 09:35:29 +01:00
commit ffc6304f6e
8206 changed files with 26300 additions and 0 deletions

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// Fill out your copyright notice in the Description page of Project Settings.
#include "Components/BoxSceneComponent.h"
// Sets default values for this component's properties
UBoxSceneComponent::UBoxSceneComponent()
{
// Set this component to be initialized when the game starts, and to be ticked every frame. You can turn these features
// off to improve performance if you don't need them.
PrimaryComponentTick.bCanEverTick = true;
// ...
}
// Called when the game starts
void UBoxSceneComponent::BeginPlay()
{
Super::BeginPlay();
// ...
}
// Called every frame
void UBoxSceneComponent::TickComponent(float DeltaTime, ELevelTick TickType, FActorComponentTickFunction* ThisTickFunction)
{
Super::TickComponent(DeltaTime, TickType, ThisTickFunction);
// ...
}