Files
Aura/Source/Aura.Target.cs
2024-03-20 16:21:19 +01:00

16 lines
372 B
C#

// Fill out your copyright notice in the Description page of Project Settings.
using UnrealBuildTool;
using System.Collections.Generic;
public class AuraTarget : TargetRules
{
public AuraTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Game;
DefaultBuildSettings = BuildSettingsVersion.V2;
ExtraModuleNames.AddRange( new string[] { "Aura" } );
}
}