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2 Commits

Author SHA1 Message Date
amasson 6edcd72294 Player controller class 2024-08-24 15:42:32 +02:00
amasson 848eb649ab Base Character 2024-08-19 11:57:18 +02:00
27 changed files with 104 additions and 19 deletions
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@@ -0,0 +1,5 @@
// Copyright by amasson
#include "Data/WLCharacterKit.h"
@@ -0,0 +1,5 @@
// Copyright by amasson
#include "Player/WLPlayerController.h"
@@ -0,0 +1,18 @@
// Copyright by amasson
#pragma once
#include "CoreMinimal.h"
#include "Data/GRCharacterKit.h"
#include "WLCharacterKit.generated.h"
/**
*
*/
UCLASS()
class WAILING_API UWLCharacterKit : public UGRCharacterKit
{
GENERATED_BODY()
};
@@ -0,0 +1,17 @@
// Copyright by amasson
#pragma once
#include "CoreMinimal.h"
#include "Player/GRPlayerController.h"
#include "WLPlayerController.generated.h"
/**
*
*/
UCLASS()
class WAILING_API AWLPlayerController : public AGRPlayerController
{
GENERATED_BODY()
};
+8 -1
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@@ -10,7 +10,14 @@ public class Wailing : ModuleRules
PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore" });
PrivateDependencyModuleNames.AddRange(new string[] { });
PrivateDependencyModuleNames.AddRange(new string[] {
"AIModule",
"EnhancedInput",
"FactionSystem",
"GasRpg",
"NavigationSystem",
"InteractionSystem",
});
// Uncomment if you are using Slate UI
// PrivateDependencyModuleNames.AddRange(new string[] { "Slate", "SlateCore" });
+4 -1
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@@ -7,7 +7,10 @@
{
"Name": "Wailing",
"Type": "Runtime",
"LoadingPhase": "Default"
"LoadingPhase": "Default",
"AdditionalDependencies": [
"GasRpg"
]
}
],
"Plugins": [