Files
UnrealEngineProject/.gitea/actions/build-ue-project-unix.yml

59 lines
1.7 KiB
YAML

name: Build Unreal Engine Project
description: Build, cook, and package an Unreal Engine project
inputs:
platform:
required: true
ue_path:
required: true
project_file:
required: true
configuration:
required: true
output:
required: true
runs:
using: "composite"
steps:
- name: Extract project name
id: extract
shell: bash
run: |
echo "project_name=$(basename "${{ inputs.project_file }}" .uproject)" >> "$GITHUB_OUTPUT"
- name: Build Editor (if not Shipping)
if: ${{ inputs.configuration != 'Shipping' }}
shell: bash
run: |
"${{ inputs.ue_path }}/Engine/Build/BatchFiles/Build.sh" \
"${{ steps.extract.outputs.project_name }}Editor" \
"${{ inputs.platform }}" \
"${{ inputs.configuration }}" \
-project="${{ inputs.project_file }}" \
-waitmutex \
-targetplatform=${{ inputs.platform }}
- name: Build Game
shell: bash
run: |
"${{ inputs.ue_path }}/Engine/Build/BatchFiles/Build.sh" \
"${{ steps.extract.outputs.project_name }}" \
"${{ inputs.platform }}" \
"${{ inputs.configuration }}" \
-project="${{ inputs.project_file }}" \
-waitmutex \
-targetplatform=${{ inputs.platform }}
- name: Cook and Package
shell: bash
run: |
"${{ inputs.ue_path }}/Engine/Build/BatchFiles/RunUAT.sh" BuildCookRun \
-project="${{ inputs.project_file }}" \
-noP4 \
-platform=${{ inputs.platform }} \
-clientconfig=${{ inputs.configuration }} \
-serverconfig=${{ inputs.configuration }} \
-nocompileeditor -cook -pak -stage -archive \
-archivedirectory="${{ inputs.output }}"