Migration
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---
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kanban-plugin: basic
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---
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## Quick
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- [ ] Make HitReact occur with a cooldown
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- [ ] Add fake plan to collide with player cursor when targeting out of bounds
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- [ ] Make Widget Segment Picker begin possible in vertical box
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## Features
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- [ ] Inventory on player<br>- [ ] Dropable items<br>- [ ] inventory modifications<br>- [ ] Bank chest
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- [ ] Equipment System<br>- [ ] Items with stats and slots to equip<br>- [ ] Have a visual composite name<br>- [ ] method to refresh visuals on character
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## Refactorings
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- [ ] Move ability tree functionalities from AAuraPlayerState to it's own actor component
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- [ ] Make projectile hit in sequence
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## Ability Ideas
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- [ ] Projectile that follows you around when fired. Like a paladin hammers but with homing projectile physics
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***
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## Archive
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- [x] Make player pawn ignoring mouse cursor
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- [x] Fix up client side ability casting
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%% kanban:settings
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```
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{"kanban-plugin":"basic"}
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```
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%%
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