generated from amasson/UnrealEngineProject
Upgrade to 5.4
This commit is contained in:
@@ -8,8 +8,8 @@ public class WailingTarget : TargetRules
|
||||
public WailingTarget(TargetInfo Target) : base(Target)
|
||||
{
|
||||
Type = TargetType.Game;
|
||||
DefaultBuildSettings = BuildSettingsVersion.V4;
|
||||
|
||||
ExtraModuleNames.AddRange( new string[] { "Wailing" } );
|
||||
DefaultBuildSettings = BuildSettingsVersion.V5;
|
||||
IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_4;
|
||||
ExtraModuleNames.Add("Wailing");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,12 +0,0 @@
|
||||
// Fill out your copyright notice in the Description page of Project Settings.
|
||||
|
||||
|
||||
#include "MyClass.h"
|
||||
|
||||
MyClass::MyClass()
|
||||
{
|
||||
}
|
||||
|
||||
MyClass::~MyClass()
|
||||
{
|
||||
}
|
||||
@@ -1,15 +0,0 @@
|
||||
// Fill out your copyright notice in the Description page of Project Settings.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "CoreMinimal.h"
|
||||
|
||||
/**
|
||||
*
|
||||
*/
|
||||
class WAILING_API MyClass
|
||||
{
|
||||
public:
|
||||
MyClass();
|
||||
~MyClass();
|
||||
};
|
||||
@@ -8,8 +8,8 @@ public class WailingEditorTarget : TargetRules
|
||||
public WailingEditorTarget(TargetInfo Target) : base(Target)
|
||||
{
|
||||
Type = TargetType.Editor;
|
||||
DefaultBuildSettings = BuildSettingsVersion.V4;
|
||||
|
||||
ExtraModuleNames.AddRange( new string[] { "Wailing" } );
|
||||
DefaultBuildSettings = BuildSettingsVersion.V5;
|
||||
IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_4;
|
||||
ExtraModuleNames.Add("Wailing");
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user