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7c6ab2e503
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| b5f89edcc8 | |||
| f5c2aeabf7 | |||
| 8bba2a56b2 | |||
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20
Config/DefaultGameplayTags.ini
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Config/DefaultGameplayTags.ini
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[/Script/GameplayTags.GameplayTagsSettings]
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ImportTagsFromConfig=True
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WarnOnInvalidTags=True
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ClearInvalidTags=False
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AllowEditorTagUnloading=True
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AllowGameTagUnloading=False
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FastReplication=False
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InvalidTagCharacters="\"\',"
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NumBitsForContainerSize=6
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NetIndexFirstBitSegment=16
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+GameplayTagList=(Tag="Animation",DevComment="")
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+GameplayTagList=(Tag="Animation.Event",DevComment="")
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+GameplayTagList=(Tag="Animation.Event.Attack.Swing",DevComment="")
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+GameplayTagList=(Tag="BehaviorAction",DevComment="")
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+GameplayTagList=(Tag="BehaviorAction.Attack",DevComment="")
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+GameplayTagList=(Tag="DamageType",DevComment="")
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+GameplayTagList=(Tag="DamageType.Physical",DevComment="")
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Content/AI/BehaviorTree/Tasks/BTTask_MakeAction.uasset
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Content/AI/BehaviorTree/Tasks/BTTask_MakeAction.uasset
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Content/Animations/Notify/ANS_CharacterEvent.uasset
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Content/Animations/Notify/ANS_CharacterEvent.uasset
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Content/Animations/Notify/AN_CharacterEvent.uasset
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Content/Animations/Notify/AN_CharacterEvent.uasset
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Content/Animations/Skeleton/AnimSequences/Attack.uasset
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Content/Animations/Skeleton/AnimSequences/Attack.uasset
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Content/Animations/Skeleton/AnimSequences/Dead.uasset
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Content/Animations/Skeleton/AnimSequences/Dead.uasset
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Content/Animations/Skeleton/AnimSequences/Hit.uasset
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Content/Animations/Skeleton/AnimSequences/Hit.uasset
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Content/Animations/Skeleton/AnimSequences/React.uasset
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Content/Animations/Skeleton/AnimSequences/React.uasset
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Content/Blueprints/Actors/BP_FloatingDamageActor.uasset
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Content/Blueprints/Actors/BP_FloatingDamageActor.uasset
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Content/Blueprints/Components/Characters/BP_AttributesComponent.uasset
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Content/Blueprints/Components/Characters/BP_AttributesComponent.uasset
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Content/Blueprints/Damages/ADamageType_Root.uasset
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Content/Blueprints/Damages/ADamageType_Root.uasset
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Content/Blueprints/Damages/DamageType_Physical.uasset
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Content/Blueprints/Damages/DamageType_Physical.uasset
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Content/Blueprints/Damages/S_FloatingDamageDatas.uasset
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Content/Blueprints/Damages/S_FloatingDamageDatas.uasset
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Content/Blueprints/Game/BP_SinkingHUD.uasset
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Content/Blueprints/Game/BP_SinkingHUD.uasset
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Content/Blueprints/Generic/ActionDelegate.uasset
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Content/Blueprints/Generic/ActionDelegate.uasset
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Content/Blueprints/Generic/E_ActionState.uasset
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Content/Blueprints/Generic/E_ActionState.uasset
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Content/Blueprints/Interfaces/BPI_BehaviorControl.uasset
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Content/Blueprints/Interfaces/BPI_BehaviorControl.uasset
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Content/Blueprints/Interfaces/BPI_OverlayWidget.uasset
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Content/Blueprints/Interfaces/BPI_OverlayWidget.uasset
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Content/Sounds/SA_Global.uasset
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Content/Sounds/SA_Global.uasset
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Content/Sounds/Skeleton/MS_Skel_Attack.uasset
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Content/Sounds/Skeleton/MS_Skel_Attack.uasset
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Content/Sounds/Skeleton/MS_Skel_AttackRecover.uasset
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Content/Sounds/Skeleton/MS_Skel_AttackRecover.uasset
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Content/Sounds/Skeleton/MS_Skel_Hit.uasset
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Content/Sounds/Skeleton/MS_Skel_Hit.uasset
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Content/Widgets/WBP_FloatingDamage.uasset
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Content/Widgets/WBP_FloatingDamage.uasset
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Content/Widgets/WBP_HealthBar.uasset
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Content/Widgets/WBP_HealthBar.uasset
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Content/Widgets/WBP_PlayerOverlay.uasset
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Content/Widgets/WBP_PlayerOverlay.uasset
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Plugins/RedHood-Assets/Content/Effects/NS_BloodBurst.uasset
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Plugins/RedHood-Assets/Content/Effects/NS_BloodBurst.uasset
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@@ -15,6 +15,11 @@
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"Name": "PaperZD",
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"Enabled": true,
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"MarketplaceURL": "com.epicgames.launcher://ue/marketplace/content/c4b43502026047d89296cd7bffd92828"
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},
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{
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"Name": "BlueprintAssist",
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"Enabled": true,
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"MarketplaceURL": "com.epicgames.launcher://ue/marketplace/content/9e895371fa3a471c87337860d6f341ff"
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}
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]
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}
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