Playable character with game mode
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@@ -3,6 +3,7 @@
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[/Script/EngineSettings.GameMapsSettings]
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[/Script/EngineSettings.GameMapsSettings]
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GameDefaultMap=/Engine/Maps/Templates/OpenWorld
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GameDefaultMap=/Engine/Maps/Templates/OpenWorld
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EditorStartupMap=/Game/Maps/Playground.Playground
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EditorStartupMap=/Game/Maps/Playground.Playground
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GlobalDefaultGameMode=/Game/Blueprints/Game/BP_SinkingGameMode.BP_SinkingGameMode_C
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[/Script/WindowsTargetPlatform.WindowsTargetSettings]
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[/Script/WindowsTargetPlatform.WindowsTargetSettings]
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DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
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DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
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Content/Blueprints/Characters/BP_ACharacterBase.uasset
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Content/Blueprints/Characters/BP_ACharacterBase.uasset
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Content/Blueprints/Characters/BP_APlayableCharacter.uasset
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Content/Blueprints/Characters/BP_APlayableCharacter.uasset
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Content/Blueprints/Characters/RedHood/BP_RedHood.uasset
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Content/Blueprints/Characters/RedHood/BP_RedHood.uasset
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Content/Blueprints/Game/BP_SinkingGameMode.uasset
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Content/Blueprints/Game/BP_SinkingGameMode.uasset
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Content/Blueprints/Game/BP_SinkingPlayerController.uasset
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Content/Blueprints/Game/BP_SinkingPlayerController.uasset
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Content/Input/Actions/IA_Jump.uasset
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Content/Input/Actions/IA_Jump.uasset
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Content/Input/Actions/IA_Move.uasset
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Content/Input/Actions/IA_Move.uasset
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Content/Input/IMC_Sinking.uasset
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Content/Input/IMC_Sinking.uasset
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