diff --git a/Aura.png b/Aura.png index 5c65c53..b4d5780 100644 --- a/Aura.png +++ b/Aura.png @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:ea687eedd5cb6050d94f72ef60db8b0d42cfa2d09e88e01c505c5b28190129b8 -size 48854 +oid sha256:7ffd55901ce8eb9d61122969dabce24dea277a7f2a49b36576b27e325ca75af1 +size 42009 diff --git a/Aura.uproject b/Aura.uproject index 3eda780..760da2e 100644 --- a/Aura.uproject +++ b/Aura.uproject @@ -1,6 +1,6 @@ { "FileVersion": 3, - "EngineAssociation": "5.3", + "EngineAssociation": "5.4", "Category": "", "Description": "", "Modules": [ diff --git a/Config/DefaultEngine.ini b/Config/DefaultEngine.ini index 448a3fe..49d0cb2 100644 --- a/Config/DefaultEngine.ini +++ b/Config/DefaultEngine.ini @@ -35,36 +35,43 @@ CompressionQualityModifier=1.000000 AutoStreamingThreshold=0.000000 SoundCueCookQualityIndex=-1 +[/Script/LinuxTargetPlatform.LinuxTargetSettings] +-TargetedRHIs=SF_VULKAN_SM5 ++TargetedRHIs=SF_VULKAN_SM6 [/Script/HardwareTargeting.HardwareTargetingSettings] TargetedHardwareClass=Desktop AppliedTargetedHardwareClass=Desktop DefaultGraphicsPerformance=Maximum AppliedDefaultGraphicsPerformance=Maximum - [/Script/Engine.RendererSettings] +r.Mobile.EnableNoPrecomputedLightingCSMShader=True r.GenerateMeshDistanceFields=True r.DynamicGlobalIlluminationMethod=1 r.ReflectionMethod=1 r.Shadow.Virtual.Enable=1 r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True r.CustomDepth=3 +r.DefaultFeature.LocalExposure.HighlightContrastScale=0.8 +r.DefaultFeature.LocalExposure.ShadowContrastScale=0.8 [/Script/WorldPartitionEditor.WorldPartitionEditorSettings] CommandletClass=Class'/Script/UnrealEd.WorldPartitionConvertCommandlet' [/Script/Engine.UserInterfaceSettings] bAuthorizeAutomaticWidgetVariableCreation=False +FontDPIPreset=Standard +FontDPI=72 [/Script/Engine.Engine] -+ActiveGameNameRedirects=(OldGameName="TP_BlankBP",NewGameName="/Script/Aura") -+ActiveGameNameRedirects=(OldGameName="/Script/TP_BlankBP",NewGameName="/Script/Aura") ++ActiveGameNameRedirects=(OldGameName="TP_Blank",NewGameName="/Script/Aura") ++ActiveGameNameRedirects=(OldGameName="/Script/TP_Blank",NewGameName="/Script/Aura") AssetManagerClassName=/Script/Aura.AuraAssetManager [/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings] bEnablePlugin=True bAllowNetworkConnection=True -SecurityToken=163520794CA3B087E7F313ABA4A5D7AB +SecurityToken=6313E5014448F7BB0D8B00A4F9F600B5 bIncludeInShipping=False bAllowExternalStartInShipping=False bCompileAFSProject=False diff --git a/Platforms/HoloLens/Config/HoloLensEngine.ini b/Platforms/HoloLens/Config/HoloLensEngine.ini deleted file mode 100644 index f6345e1..0000000 --- a/Platforms/HoloLens/Config/HoloLensEngine.ini +++ /dev/null @@ -1,32 +0,0 @@ - - -[/Script/HoloLensPlatformEditor.HoloLensTargetSettings] -bBuildForEmulation=False -bBuildForDevice=True -bUseNameForLogo=True -bBuildForRetailWindowsStore=False -bAutoIncrementVersion=False -bShouldCreateAppInstaller=False -AppInstallerInstallationURL= -HoursBetweenUpdateChecks=0 -bEnablePIXProfiling=False -TileBackgroundColor=(B=64,G=0,R=0,A=255) -SplashScreenBackgroundColor=(B=64,G=0,R=0,A=255) -+PerCultureResources=(CultureId="",Strings=(PackageDisplayName="",PublisherDisplayName="",PackageDescription="",ApplicationDisplayName="",ApplicationDescription=""),Images=()) -TargetDeviceFamily=Windows.Holographic -MinimumPlatformVersion=10.0.18362.0 -MaximumPlatformVersionTested=10.0.19041.0 -MaxTrianglesPerCubicMeter=500.000000 -SpatialMeshingVolumeSize=20.000000 -CompilerVersion=Default -Windows10SDKVersion=10.0.18362.0 -+CapabilityList=internetClientServer -+CapabilityList=privateNetworkClientServer -+Uap2CapabilityList=spatialPerception -bSetDefaultCapabilities=False -SpatializationPlugin= -SourceDataOverridePlugin= -ReverbPlugin= -OcclusionPlugin= -SoundCueCookQualityIndex=-1 - diff --git a/Source/Aura.Target.cs b/Source/Aura.Target.cs index 8538179..efe52b1 100644 --- a/Source/Aura.Target.cs +++ b/Source/Aura.Target.cs @@ -1,4 +1,4 @@ -// Fill out your copyright notice in the Description page of Project Settings. +// Copyright Amasson, Inc. All Rights Reserved. using UnrealBuildTool; using System.Collections.Generic; @@ -8,8 +8,8 @@ public class AuraTarget : TargetRules public AuraTarget(TargetInfo Target) : base(Target) { Type = TargetType.Game; - DefaultBuildSettings = BuildSettingsVersion.V2; - - ExtraModuleNames.AddRange( new string[] { "Aura" } ); + DefaultBuildSettings = BuildSettingsVersion.V5; + IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_4; + ExtraModuleNames.Add("Aura"); } } diff --git a/Source/Aura/Aura.Build.cs b/Source/Aura/Aura.Build.cs index 84b7e7d..68bb9de 100644 --- a/Source/Aura/Aura.Build.cs +++ b/Source/Aura/Aura.Build.cs @@ -1,4 +1,4 @@ -// Fill out your copyright notice in the Description page of Project Settings. +// Copyright Amasson, Inc. All Rights Reserved. using UnrealBuildTool; diff --git a/Source/Aura/Aura.cpp b/Source/Aura/Aura.cpp index 5c0034a..9184731 100644 --- a/Source/Aura/Aura.cpp +++ b/Source/Aura/Aura.cpp @@ -1,4 +1,4 @@ -// Fill out your copyright notice in the Description page of Project Settings. +// Copyright Amasson, Inc. All Rights Reserved. #include "Aura.h" #include "Modules/ModuleManager.h" diff --git a/Source/Aura/Aura.h b/Source/Aura/Aura.h index 468afeb..da408b7 100644 --- a/Source/Aura/Aura.h +++ b/Source/Aura/Aura.h @@ -1,4 +1,4 @@ -// Fill out your copyright notice in the Description page of Project Settings. +// Copyright Amasson, Inc. All Rights Reserved. #pragma once diff --git a/Source/AuraEditor.Target.cs b/Source/AuraEditor.Target.cs index 12e9e0c..af5b38e 100644 --- a/Source/AuraEditor.Target.cs +++ b/Source/AuraEditor.Target.cs @@ -1,17 +1,18 @@ -// Fill out your copyright notice in the Description page of Project Settings. +// Copyright Amasson, Inc. All Rights Reserved. using UnrealBuildTool; using System.Collections.Generic; public class AuraEditorTarget : TargetRules { - public AuraEditorTarget(TargetInfo Target) : base(Target) + public AuraEditorTarget( TargetInfo Target) : base(Target) { Type = TargetType.Editor; - DefaultBuildSettings = BuildSettingsVersion.V2; bOverrideBuildEnvironment = true; ExtraModuleNames.AddRange( new string[] { "Aura" } ); + DefaultBuildSettings = BuildSettingsVersion.V5; + IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_4; } }